This is Part 1 of the IG Maker dedicated tutorials dealing with tasks like importing gadgets, making them react to basic input etc.
Note: the file sometimes doesn?t load, if this happens please just refresh the page.
The Flash file contains all the explanation ? here?s an excerpt from the tutorial.
(This is just part of the tutorial, see the Flash file for the full explanation!):
?and finally, select all the new frames (click on the first one, hold shift, click on the last one, release shift) and then turn off all the collisions (set to ?None?) and type 0.07 as the frame duration.
Click ?Test? to make sure it works (far left column)
If at any moment IG Maker asks whether it?s ok to discard the undo data and similar, click ?Yes?.
Now let?s define the animation that will be called for turning the explosion off.
1. Copy the action 1 by first clicking on the name of the Explosion?s first action?
2, 3. Copy and paste it.
4, 5. Delete all the unnecessary frames by selecting them and clicking on the small ?-? sign.
6. Finally, define the empty frame by assigning an empty sprite tile to frame 1.
?etc.